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  1. Custom meshes | Documentation - Roblox Creator Hub

    Custom meshes are 3D objects that enhance the visual appeal and uniqueness of your environment and characters. In Studio, custom meshes are represented as MeshPart objects, …

  2. Meshes | Documentation - Roblox Creator Hub

    After importing a mesh into Studio, you can customize its rendering properties, such as textures, level of detail, and collision fidelity. In addition to importing your own meshes, you can also …

  3. MeshParts - Creator Store - Roblox

    Hanafuda Earring Meshes/Medieval house 1_tiles side window Meshes/brobgonal Meshes/PROPER flat head mesh Meshes/Arm2 Meshes/RefinerServerRack3 head

  4. Mailles personnalisées | Documentation - Hub Création Roblox

    Meshes ou modèles génériques que vous pouvez utiliser pour des accessoires environnementaux, des bâtiments, des personnages et de la décoration dans une expérience. …

  5. Mallas | Documentación del Centro de creación de Roblox

    Después de importar una malla en Studio, puedes personalizar sus propiedades de renderizado, como texturas, nivel de detalle y fidelidad de colisión. Además de importar tus propias mallas, …

  6. EditableMesh | Documentation - Roblox Creator Hub

    After you are verified, open Studio's Game Settings, select Security, and enable the Allow Mesh & Image APIs toggle. Remember to review the Terms of Use before enabling the toggle.

  7. Skin a simple mesh | Documentation - Roblox Creator Hub

    A skinned mesh is a rigged mesh that bends and flexes naturally when the internal skeleton rig is posed or animated. You can create a skinned mesh using a third party modeling tool such as …

  8. Rig a simple mesh | Documentation - Roblox Creator Hub

    With your armature connected to the mesh object, you can now assign the mesh vertices of your limbs to be fully influenced by their corresponding bones. As a rigid model, each limb will …

  9. FileMesh | Documentation - Roblox Creator Hub

    How can I make a textured mesh? A mesh can only be textured if the mesh has been UV mapped. UV mapping refers to the practice of projecting a texture map onto a mesh. This …

  10. Skin a humanoid model | Documentation - Roblox Creator Hub

    A humanoid skinned mesh is a character model that, when posed or animated, bends and stretches naturally at its joints. You can create a skinned mesh using a third party modeling …